Fix loading into world.
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@@ -879,10 +879,10 @@ namespace Game.Networking.Packets
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public override void Read()
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{
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CurrentVersion = _worldPacket.ReadUInt32();
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CurrentVersion = _worldPacket.ReadInt64();
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}
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public uint CurrentVersion;
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public long CurrentVersion;
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}
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public class GuildRewardList : ServerPacket
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@@ -894,7 +894,7 @@ namespace Game.Networking.Packets
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public override void Write()
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{
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_worldPacket.WriteUInt32(Version);
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_worldPacket.WriteInt64(Version);
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_worldPacket.WriteInt32(RewardItems.Count);
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foreach (var item in RewardItems)
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@@ -902,7 +902,7 @@ namespace Game.Networking.Packets
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}
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public List<GuildRewardItem> RewardItems;
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public uint Version;
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public long Version;
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}
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public class GuildBankActivate : ClientPacket
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