Fix loading into world.
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@@ -758,7 +758,7 @@ namespace Game.Networking.Packets
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RequesterGuid = data.ReadPackedGuid();
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Id = data.ReadUInt32();
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Type = (RideType)data.ReadUInt32();
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Time = data.ReadInt32();
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Time = data.ReadInt64();
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}
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public void Write(WorldPacket data)
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@@ -766,13 +766,13 @@ namespace Game.Networking.Packets
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data.WritePackedGuid(RequesterGuid);
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data.WriteUInt32(Id);
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data.WriteUInt32((uint)Type);
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data.WriteInt32(Time);
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data.WriteInt64(Time);
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}
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public ObjectGuid RequesterGuid;
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public uint Id;
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public RideType Type;
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public int Time;
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public long Time;
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}
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public enum RideType
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