Fix loading into world.

This commit is contained in:
hondacrx
2021-04-13 01:23:54 -04:00
parent b0e28e1478
commit 99350e6dc6
22 changed files with 78 additions and 171 deletions
@@ -390,7 +390,7 @@ namespace Game.Networking.Packets
public override void Write()
{
_worldPacket.WriteUInt32((uint)CurrentTime);
_worldPacket.WriteInt64(CurrentTime);
}
public long CurrentTime;
@@ -503,7 +503,7 @@ namespace Game.Networking.Packets
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
_worldPacket.WriteString(DeclinedNames.name[i]);
_worldPacket.WriteUInt32(Timestamp);
_worldPacket.WriteInt64(Timestamp);
_worldPacket.WriteString(Name);
}
@@ -515,7 +515,7 @@ namespace Game.Networking.Packets
public bool HasDeclined;
public DeclinedName DeclinedNames = new();
public uint Timestamp;
public long Timestamp;
public string Name = "";
}