Fix loading into world.

This commit is contained in:
hondacrx
2021-04-13 01:23:54 -04:00
parent b0e28e1478
commit 99350e6dc6
22 changed files with 78 additions and 171 deletions
@@ -45,7 +45,7 @@ namespace Game.Networking.Packets
foreach (AuctionableTokenInfo auctionableTokenAuctionable in AuctionableTokenAuctionableList)
{
_worldPacket.WriteUInt64(auctionableTokenAuctionable.UnkInt1);
_worldPacket.WriteUInt32(auctionableTokenAuctionable.UnkInt2);
_worldPacket.WriteInt64(auctionableTokenAuctionable.UnkInt2);
_worldPacket.WriteUInt64(auctionableTokenAuctionable.BuyoutPrice);
_worldPacket.WriteUInt32(auctionableTokenAuctionable.Owner);
_worldPacket.WriteUInt32(auctionableTokenAuctionable.DurationLeft);
@@ -59,7 +59,7 @@ namespace Game.Networking.Packets
struct AuctionableTokenInfo
{
public ulong UnkInt1;
public uint UnkInt2;
public long UnkInt2;
public uint Owner;
public ulong BuyoutPrice;
public uint DurationLeft;