Core/Party: Fixes crash when leaving a party
This commit is contained in:
@@ -1460,6 +1460,9 @@ namespace Game.DungeonFinding
|
||||
|
||||
public uint GetDungeonMapId(ObjectGuid guid)
|
||||
{
|
||||
if (!GroupsStore.ContainsKey(guid))
|
||||
return 0;
|
||||
|
||||
uint dungeonId = GroupsStore[guid].GetDungeon(true);
|
||||
uint mapId = 0;
|
||||
if (dungeonId != 0)
|
||||
|
||||
Reference in New Issue
Block a user