From 9aeccb644429ce9ee3ac7ca522183e4ddefaaa92 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Sun, 10 Oct 2021 09:56:02 -0400 Subject: [PATCH] Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots Port From (https://github.com/TrinityCore/TrinityCore/commit/d2dcce09d714439ee7f4836443e53ab98490cccc) --- Source/Game/AI/SmartScripts/SmartScript.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/AI/SmartScripts/SmartScript.cs b/Source/Game/AI/SmartScripts/SmartScript.cs index 0cd76ecdc..9397aa7c5 100644 --- a/Source/Game/AI/SmartScripts/SmartScript.cs +++ b/Source/Game/AI/SmartScripts/SmartScript.cs @@ -1473,7 +1473,7 @@ namespace Game.AI for (int i = 0; i < SharedConst.MaxEquipmentItems; ++i) if (e.Action.equip.mask == 0 || (e.Action.equip.mask & (1 << i)) != 0) - npc.SetVirtualItem(0, slot[i].ItemId, slot[i].AppearanceModId, slot[i].ItemVisual); + npc.SetVirtualItem(i, slot[i].ItemId, slot[i].AppearanceModId, slot[i].ItemVisual); } } break;