Core/Spell: improved immunity logic for dispels

This commit is contained in:
hondacrx
2018-03-12 13:31:19 -04:00
parent 060bc0b7a8
commit 9af60df765
6 changed files with 24 additions and 24 deletions
+2 -2
View File
@@ -3675,7 +3675,7 @@ namespace Game.Entities
return false;
}
public override bool IsImmunedToSpellEffect(SpellInfo spellInfo, uint index)
public override bool IsImmunedToSpellEffect(SpellInfo spellInfo, uint index, Unit caster)
{
SpellEffectInfo effect = spellInfo.GetEffect(GetMap().GetDifficultyID(), index);
if (effect == null || !effect.IsEffect())
@@ -3687,7 +3687,7 @@ namespace Game.Entities
if (effect.IsEffect(SpellEffectName.AttackMe))
return true;
return base.IsImmunedToSpellEffect(spellInfo, index);
return base.IsImmunedToSpellEffect(spellInfo, index, caster);
}
void RegenerateAll()