Core/Spell: improved immunity logic for dispels

This commit is contained in:
hondacrx
2018-03-12 13:31:19 -04:00
parent 060bc0b7a8
commit 9af60df765
6 changed files with 24 additions and 24 deletions
+2 -2
View File
@@ -153,7 +153,7 @@ namespace Game.Entities
AddObjectToRemoveList();
}
public override bool IsImmunedToSpellEffect(SpellInfo spellInfo, uint index)
public override bool IsImmunedToSpellEffect(SpellInfo spellInfo, uint index, Unit caster)
{
// @todo possibly all negative auras immune?
if (GetEntry() == 5925)
@@ -174,7 +174,7 @@ namespace Game.Entities
break;
}
return base.IsImmunedToSpellEffect(spellInfo, index);
return base.IsImmunedToSpellEffect(spellInfo, index, caster);
}
public uint GetSpell(byte slot = 0) { return m_spells[slot]; }