Core/Unit: UNIT_FLAG renames
Port From (https://github.com/TrinityCore/TrinityCore/commit/f1ac141f25500a0f6ffd3c32b1185de2d9f9c940)
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@@ -209,14 +209,14 @@ namespace Game.Entities
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petlevel = owner.GetLevel();
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SetClass(Class.Mage);
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SetUnitFlags(UnitFlags.PvpAttackable); // this enables popup window (pet dismiss, cancel)
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SetUnitFlags(UnitFlags.PlayerControlled); // this enables popup window (pet dismiss, cancel)
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break;
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case PetType.Hunter:
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SetClass(Class.Warrior);
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SetGender(Gender.None);
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SetSheath(SheathState.Melee);
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SetPetFlags(result.Read<bool>(9) ? UnitPetFlags.CanBeAbandoned : UnitPetFlags.CanBeRenamed | UnitPetFlags.CanBeAbandoned);
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SetUnitFlags(UnitFlags.PvpAttackable); // this enables popup window (pet abandon, cancel)
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SetUnitFlags(UnitFlags.PlayerControlled); // this enables popup window (pet abandon, cancel)
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break;
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default:
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if (!IsPetGhoul())
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