Core/Unit: UNIT_FLAG renames
Port From (https://github.com/TrinityCore/TrinityCore/commit/f1ac141f25500a0f6ffd3c32b1185de2d9f9c940)
This commit is contained in:
@@ -1021,7 +1021,7 @@ namespace Scripts.World.NpcSpecial
|
||||
if (Patient)
|
||||
{
|
||||
//303, this flag appear to be required for client side item.spell to work (TARGET_SINGLE_FRIEND)
|
||||
Patient.AddUnitFlag(UnitFlags.PvpAttackable);
|
||||
Patient.AddUnitFlag(UnitFlags.PlayerControlled);
|
||||
|
||||
Patients.Add(Patient.GetGUID());
|
||||
((npc_injured_patient)Patient.GetAI()).DoctorGUID = me.GetGUID();
|
||||
|
||||
Reference in New Issue
Block a user