Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.)

Port From (https://github.com/TrinityCore/TrinityCore/commit/d5e58cef694d3db65f0a27b93099ae4e517685a4)
This commit is contained in:
hondacrx
2021-12-27 17:39:42 -05:00
parent 0f98aec1cd
commit 9b2d1e67b6
9 changed files with 15 additions and 59 deletions
@@ -2821,8 +2821,6 @@ namespace Game.Entities
public virtual uint GetLevelForTarget(WorldObject target) { return 1; }
public virtual void SaveRespawnTime(uint forceDelay = 0, bool saveToDB = true) { }
public ZoneScript GetZoneScript() { return m_zoneScript; }
public void AddToNotify(NotifyFlags f) { m_notifyflags |= f; }