Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d5e58cef694d3db65f0a27b93099ae4e517685a4)
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@@ -623,13 +623,6 @@ namespace Game
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Values[WorldCfg.MaxOverspeedPings] = 2;
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}
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Values[WorldCfg.SaveRespawnTimeImmediately] = GetDefaultValue("SaveRespawnTimeImmediately", true);
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if (!(bool)Values[WorldCfg.SaveRespawnTimeImmediately])
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{
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Log.outWarn(LogFilter.ServerLoading, "SaveRespawnTimeImmediately triggers assertions when Disabled, overridden to Enabled");
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Values[WorldCfg.SaveRespawnTimeImmediately] = true;
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}
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Values[WorldCfg.Weather] = GetDefaultValue("ActivateWeather", true);
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Values[WorldCfg.DisableBreathing] = GetDefaultValue("DisableWaterBreath", (int)AccountTypes.Console);
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