Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.)

Port From (https://github.com/TrinityCore/TrinityCore/commit/d5e58cef694d3db65f0a27b93099ae4e517685a4)
This commit is contained in:
hondacrx
2021-12-27 17:39:42 -05:00
parent 0f98aec1cd
commit 9b2d1e67b6
9 changed files with 15 additions and 59 deletions
-8
View File
@@ -262,14 +262,6 @@ RealmsStateUpdateDelay = 10
PlayerLimit = 0
#
# SaveRespawnTimeImmediately
# Description: Save respawn time for creatures at death and gameobjects at use/open.
# Default: 1 - (Enabled, Save respawn time immediately)
# 0 - (Disabled, Save respawn time at grid unloading)
SaveRespawnTimeImmediately = 1
#
# MaxOverspeedPings
# Description: Maximum overspeed ping count before character is disconnected.