Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d5e58cef694d3db65f0a27b93099ae4e517685a4)
This commit is contained in:
@@ -262,14 +262,6 @@ RealmsStateUpdateDelay = 10
|
||||
|
||||
PlayerLimit = 0
|
||||
|
||||
#
|
||||
# SaveRespawnTimeImmediately
|
||||
# Description: Save respawn time for creatures at death and gameobjects at use/open.
|
||||
# Default: 1 - (Enabled, Save respawn time immediately)
|
||||
# 0 - (Disabled, Save respawn time at grid unloading)
|
||||
|
||||
SaveRespawnTimeImmediately = 1
|
||||
|
||||
#
|
||||
# MaxOverspeedPings
|
||||
# Description: Maximum overspeed ping count before character is disconnected.
|
||||
|
||||
Reference in New Issue
Block a user