Core/Refactor: Part 2
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@@ -648,7 +648,7 @@ namespace Framework.GameMath
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/// <returns>A string representation of this object.</returns>
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public override string ToString()
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{
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return string.Format("({0}, {1}, {2}, {3})", _w, _x, _y, _z);
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return $"({_w}, {_x}, {_y}, {_z})";
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}
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#endregion
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