Core/Refactor: Part 2

This commit is contained in:
hondacrx
2018-05-07 22:07:35 -04:00
parent 216db1c23a
commit 9b40067017
93 changed files with 321 additions and 388 deletions
+3 -2
View File
@@ -1554,7 +1554,8 @@ namespace Game.Achievements
uint questObjectiveCriterias = 0;
foreach (CriteriaRecord criteriaEntry in CliDB.CriteriaStorage.Values)
{
Contract.Assert(criteriaEntry.Type < CriteriaTypes.TotalTypes, string.Format("CRITERIA_TYPE_TOTAL must be greater than or equal to {0} but is currently equal to {1}", criteriaEntry.Type + 1, CriteriaTypes.TotalTypes));
Contract.Assert(criteriaEntry.Type < CriteriaTypes.TotalTypes,
$"CRITERIA_TYPE_TOTAL must be greater than or equal to {criteriaEntry.Type + 1} but is currently equal to {CriteriaTypes.TotalTypes}");
var treeList = _criteriaTreeByCriteria.LookupByKey(criteriaEntry.Id);
if (treeList.Empty())
@@ -1819,7 +1820,7 @@ namespace Game.Achievements
public CriteriaData(CriteriaDataType _dataType, uint _value1, uint _value2, uint _scriptId)
{
this.DataType = _dataType;
DataType = _dataType;
Raw.Value1 = _value1;
Raw.Value2 = _value2;