Core/Refactor: Part 2
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@@ -301,7 +301,7 @@ namespace Game.Collision
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public static string getMapFileName(uint mapId)
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{
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return string.Format("{0:D4}.vmtree", mapId);
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return $"{mapId:D4}.vmtree";
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}
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public void setEnableLineOfSightCalc(bool pVal) { _enableLineOfSightCalc = pVal; }
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