Core/Refactor: Part 2

This commit is contained in:
hondacrx
2018-05-07 22:07:35 -04:00
parent 216db1c23a
commit 9b40067017
93 changed files with 321 additions and 388 deletions
+1 -1
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@@ -3052,7 +3052,7 @@ namespace Game.Entities
// The last taunt aura caster is alive an we are happy to attack him
if (caster != null && caster.IsAlive())
return GetVictim();
else if (tauntAuras.Count() > 1)
else if (tauntAuras.Count > 1)
{
// We do not have last taunt aura caster but we have more taunt auras,
// so find first available target
+1 -1
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@@ -793,7 +793,7 @@ namespace Game.Misc
public int GetMenuItemCount()
{
return _questMenuItems.Count();
return _questMenuItems.Count;
}
public bool IsEmpty()
+1 -1
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@@ -108,7 +108,7 @@ namespace Game.Entities
TrainerSpellState GetSpellState(Player player, TrainerSpell trainerSpell)
{
if (player.HasSpell(trainerSpell.SpellId))
if (player.HasSpell(trainerSpell.IsCastable() ? trainerSpell.LearnedSpellId : trainerSpell.SpellId))
return TrainerSpellState.Known;
// check race/class requirement