Core/Refactor: Part 2
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@@ -170,7 +170,7 @@ namespace Game.Entities
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public override string ToString()
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{
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string str = string.Format("GUID Full: 0x{0}, Type: {1}", _high + _low, GetHigh());
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string str = $"GUID Full: 0x{_high + _low}, Type: {GetHigh()}";
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if (HasEntry())
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str += (IsPet() ? " Pet number: " : " Entry: ") + GetEntry() + " ";
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