Core/Refactor: Part 2
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@@ -816,7 +816,7 @@ namespace Game.Entities
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if (transmogSlot < 0 || knownPieces[transmogSlot] == 1)
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continue;
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(var hasAppearance, var isTemporary) = HasItemAppearance(transmogSetItem.ItemModifiedAppearanceID);
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(var hasAppearance, bool isTemporary) = HasItemAppearance(transmogSetItem.ItemModifiedAppearanceID);
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knownPieces[transmogSlot] = (hasAppearance && !isTemporary) ? 1 : 0;
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}
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@@ -740,7 +740,7 @@ namespace Game.Entities
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{
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byte objectiveIndex = result.Read<byte>(1);
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var objectiveItr = quest.Objectives.FirstOrDefault(objective => { return objective.StorageIndex == objectiveIndex; });
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var objectiveItr = quest.Objectives.FirstOrDefault(objective => objective.StorageIndex == objectiveIndex);
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if (objectiveIndex < questStatusData.ObjectiveData.Length && objectiveItr != null)
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{
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int data = result.Read<int>(2);
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@@ -1213,7 +1213,7 @@ namespace Game.Entities
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ushort pos = itemPosCount.pos;
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uint count = itemPosCount.count;
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if (i == dest.Count() - 1)
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if (i == dest.Count - 1)
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{
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lastItem = _StoreItem(pos, pItem, count, false, update);
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break;
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@@ -4489,10 +4489,7 @@ namespace Game.Entities
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public bool HasLootWorldObjectGUID(ObjectGuid lootWorldObjectGuid)
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{
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return m_AELootView.Any(lootView =>
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{
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return lootView.Value == lootWorldObjectGuid;
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});
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return m_AELootView.Any(lootView => lootView.Value == lootWorldObjectGuid);
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}
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//Inventory
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@@ -2778,15 +2778,9 @@ namespace Game.Entities
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pctMod.ModifierData.Add(pctData);
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}
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flatMod.ModifierData.RemoveAll(mod =>
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{
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return MathFunctions.fuzzyEq(mod.ModifierValue, 0.0f);
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});
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flatMod.ModifierData.RemoveAll(mod => MathFunctions.fuzzyEq(mod.ModifierValue, 0.0f));
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pctMod.ModifierData.RemoveAll(mod =>
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{
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return MathFunctions.fuzzyEq(mod.ModifierValue, 1.0f);
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});
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pctMod.ModifierData.RemoveAll(mod => MathFunctions.fuzzyEq(mod.ModifierValue, 1.0f));
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flatMods.Modifiers.Add(flatMod);
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pctMods.Modifiers.Add(pctMod);
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@@ -5284,7 +5284,7 @@ namespace Game.Entities
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packet.HealthDelta = 0;
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/// @todo find some better solution
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packet.PowerDelta[0] = basemana - GetCreateMana();
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packet.PowerDelta[0] = (int)basemana - (int)GetCreateMana();
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packet.PowerDelta[1] = 0;
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packet.PowerDelta[2] = 0;
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packet.PowerDelta[3] = 0;
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@@ -5292,7 +5292,7 @@ namespace Game.Entities
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packet.PowerDelta[5] = 0;
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for (Stats i = Stats.Strength; i < Stats.Max; ++i)
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packet.StatDelta[(int)i] = info.stats[(int)i] - (uint)GetCreateStat(i);
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packet.StatDelta[(int)i] = info.stats[(int)i] - (int)GetCreateStat(i);
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uint[] rowLevels = (GetClass() != Class.Deathknight) ? PlayerConst.DefaultTalentRowLevels : PlayerConst.DKTalentRowLevels;
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@@ -6301,7 +6301,7 @@ namespace Game.Entities
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int count = 0;
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string result = System.Text.RegularExpressions.Regex.Replace(input, pattern, m =>
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{
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return String.Concat("{", count++, "}");
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return string.Concat("{", count++, "}");
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});
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SendSysMessage(result, args);
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