Core/Refactor: Part 2
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@@ -1514,10 +1514,7 @@ namespace Game.Entities
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Item weapon = GetWeaponForAttack(attack, true);
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expertise += GetTotalAuraModifier(AuraType.ModExpertise, aurEff =>
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{
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return aurEff.GetSpellInfo().IsItemFitToSpellRequirements(weapon);
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});
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expertise += GetTotalAuraModifier(AuraType.ModExpertise, aurEff => aurEff.GetSpellInfo().IsItemFitToSpellRequirements(weapon));
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if (expertise < 0)
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expertise = 0;
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