Core/Refactor: Part 2

This commit is contained in:
hondacrx
2018-05-07 22:07:35 -04:00
parent 216db1c23a
commit 9b40067017
93 changed files with 321 additions and 388 deletions
+2 -2
View File
@@ -4396,7 +4396,7 @@ namespace Game.Spells
Log.outDebug(LogFilter.Spells, "Spell: {0} Effect : {1}", m_spellInfo.Id, eff);
damage = CalculateDamage(i, unitTarget, out variance);
damage = CalculateDamage(i, unitTarget, out _variance);
bool preventDefault = CallScriptEffectHandlers(i, mode);
@@ -7283,7 +7283,7 @@ namespace Game.Spells
public WorldLocation destTarget;
public int damage;
SpellMissInfo targetMissInfo;
float variance;
float _variance;
SpellEffectHandleMode effectHandleMode;
public SpellEffectInfo effectInfo;
// used in effects handlers