Core/Refactor: Part 2
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@@ -471,7 +471,7 @@ namespace Game.Entities
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return false;
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var costs = eventInfo.GetProcSpell().GetPowerCost();
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var m = costs.Find(cost => { return cost.Amount > 0; });
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var m = costs.Find(cost => cost.Amount > 0);
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if (m == null)
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return false;
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}
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