Core/Refactor: Part 2
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@@ -649,7 +649,7 @@ namespace Scripts.Spells.Druid
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Unit caster = eventInfo.GetActor();
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var costs = spell.GetPowerCost();
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var m = costs.First(cost => { return cost.Power == PowerType.Mana; });
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var m = costs.First(cost => cost.Power == PowerType.Mana);
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if (m == null)
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return;
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