diff --git a/Source/Game/Networking/Packets/CombatLogPackets.cs b/Source/Game/Networking/Packets/CombatLogPackets.cs index 62fa99ebd..0a8aaa963 100644 --- a/Source/Game/Networking/Packets/CombatLogPackets.cs +++ b/Source/Game/Networking/Packets/CombatLogPackets.cs @@ -565,17 +565,7 @@ namespace Game.Networking.Packets if (hitInfo.HasAnyFlag(HitInfo.Block | HitInfo.Unk12)) attackRoundInfo.WriteFloat(Unk); - attackRoundInfo.WriteUInt8((byte)ContentTuning.TuningType); - attackRoundInfo.WriteUInt8(ContentTuning.TargetLevel); - attackRoundInfo.WriteUInt8(ContentTuning.Expansion); - attackRoundInfo.WriteInt16(ContentTuning.PlayerLevelDelta); - attackRoundInfo.WriteInt8(ContentTuning.TargetScalingLevelDelta); - attackRoundInfo.WriteFloat(ContentTuning.PlayerItemLevel); - attackRoundInfo.WriteFloat(ContentTuning.TargetItemLevel); - attackRoundInfo.WriteUInt32(ContentTuning.ScalingHealthItemLevelCurveID); - attackRoundInfo.WriteUInt32((uint)ContentTuning.Flags); - attackRoundInfo.WriteUInt32(ContentTuning.PlayerContentTuningID); - attackRoundInfo.WriteUInt32(ContentTuning.TargetContentTuningID); + ContentTuning.Write(attackRoundInfo); WriteLogDataBit(); FlushBits();