Core/Loot: Implemented personal loot and tag sharing for non-boss loot

Port From (https://github.com/TrinityCore/TrinityCore/commit/133334a902b705dae6f7e92bb1009b84cf1c51d2)
This commit is contained in:
hondacrx
2022-10-18 16:07:00 -04:00
parent e78c71784c
commit 9b62b83984
23 changed files with 298 additions and 340 deletions
@@ -200,6 +200,7 @@ namespace Framework.Constants
public const int BoundaryVisualizeFailsafeLimit = 750;
public const int BoundaryVisualizeSpawnHeight = 5;
public const uint AIDefaultCooldown = 5000;
public const uint CreatureTappersSoftCap = 5;
/// <summary>
/// GameObject Const
+1 -1
View File
@@ -578,7 +578,7 @@ namespace Framework.Constants
TrackUnit = 0x08,
Tapped = 0x10, // Lua_UnitIsTapped
SpecialInfo = 0x20,
Unused = 0x40, // previously UNIT_DYNFLAG_DEAD
CanSkin = 0x40, // previously UNIT_DYNFLAG_DEAD
ReferAFriend = 0x80
}
}