Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/133334a902b705dae6f7e92bb1009b84cf1c51d2)
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@@ -200,6 +200,7 @@ namespace Framework.Constants
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public const int BoundaryVisualizeFailsafeLimit = 750;
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public const int BoundaryVisualizeSpawnHeight = 5;
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public const uint AIDefaultCooldown = 5000;
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public const uint CreatureTappersSoftCap = 5;
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/// <summary>
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/// GameObject Const
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