Core/Loot: Implemented personal loot and tag sharing for non-boss loot

Port From (https://github.com/TrinityCore/TrinityCore/commit/133334a902b705dae6f7e92bb1009b84cf1c51d2)
This commit is contained in:
hondacrx
2022-10-18 16:07:00 -04:00
parent e78c71784c
commit 9b62b83984
23 changed files with 298 additions and 340 deletions
+1 -1
View File
@@ -309,7 +309,7 @@ namespace Game.AI
// sometimes bosses stuck in combat?
me.CombatStop(true);
me.SetLootRecipient(null);
me.SetTappedBy(null);
me.ResetPlayerDamageReq();
me.SetLastDamagedTime(0);
me.SetCannotReachTarget(false);