Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/133334a902b705dae6f7e92bb1009b84cf1c51d2)
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@@ -1855,7 +1855,7 @@ namespace Game.BattleGrounds
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void RewardXPAtKill(Player killer, Player victim)
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{
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if (WorldConfig.GetBoolValue(WorldCfg.BgXpForKill) && killer && victim)
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killer.RewardPlayerAndGroupAtKill(victim, true);
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new KillRewarder(new[] { killer }, victim, true).Reward();
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}
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public uint GetTeamScore(int teamIndex)
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