Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWER and REAGENT flags

Port From (https://github.com/TrinityCore/TrinityCore/commit/151a50d2aa6e10efe7fc14e0bd22aaef9effa859)
This commit is contained in:
Hondacrx
2025-05-25 10:53:01 -04:00
parent 36efa04d1a
commit 9b75d3255d
7 changed files with 20 additions and 20 deletions
+1 -1
View File
@@ -1241,7 +1241,7 @@ namespace Scripts.Spells.Druid
if (targetList.Empty())
return;
rejuvCaster.CastSpell(targetList.SelectRandom(), SpellIds.Rejuvenation, TriggerCastFlags.IgnoreGCD | TriggerCastFlags.IgnorePowerAndReagentCost | TriggerCastFlags.IgnoreCastInProgress);
rejuvCaster.CastSpell(targetList.SelectRandom(), SpellIds.Rejuvenation, TriggerCastFlags.IgnoreGCD | TriggerCastFlags.IgnorePowerCost | TriggerCastFlags.IgnoreCastInProgress);
}
public override void Register()