Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWER and REAGENT flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/151a50d2aa6e10efe7fc14e0bd22aaef9effa859)
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@@ -1241,7 +1241,7 @@ namespace Scripts.Spells.Druid
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if (targetList.Empty())
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return;
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rejuvCaster.CastSpell(targetList.SelectRandom(), SpellIds.Rejuvenation, TriggerCastFlags.IgnoreGCD | TriggerCastFlags.IgnorePowerAndReagentCost | TriggerCastFlags.IgnoreCastInProgress);
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rejuvCaster.CastSpell(targetList.SelectRandom(), SpellIds.Rejuvenation, TriggerCastFlags.IgnoreGCD | TriggerCastFlags.IgnorePowerCost | TriggerCastFlags.IgnoreCastInProgress);
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}
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public override void Register()
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