Core/PacketIO: Fixed SMSG_TRANSFER_PENDING structure

This commit is contained in:
hondacrx
2018-01-03 23:36:37 -05:00
parent d04e04548b
commit 9c47d1a599
@@ -462,6 +462,7 @@ namespace Game.Network.Packets
public override void Write()
{
_worldPacket.WriteInt32(MapID);
_worldPacket.WriteXYZ(OldMapPosition);
_worldPacket.WriteBit(Ship.HasValue);
_worldPacket.WriteBit(TransferSpellID.HasValue);
if (Ship.HasValue)