Core/Spells: Implement spell attribute SPELL_ATTR3_NO_DURABILITY_LOSS
Port From (https://github.com/TrinityCore/TrinityCore/commit/f205a89c86f64bab531a611aa89766aad1c27e83)
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@@ -1683,7 +1683,7 @@ namespace Framework.Constants
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Unk2 = 0x04, // 2
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BlockableSpell = 0x08, // 3 Only Dmg Class Melee In 3.1.3
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IgnoreResurrectionTimer = 0x10, // 4 You Don'T Have To Wait To Be Resurrected With These Spells
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Unk5 = 0x20, // 5
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NoDurabilityLoss = 0x20, // 5 No Durability Loss
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Unk6 = 0x40, // 6
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StackForDiffCasters = 0x80, // 7 Separate Stack For Every Caster
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OnlyTargetPlayers = 0x100, // 8 Can Only Target Players
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