Core/Criteria: Implemented CompletedLFGDungeon criteria type
Port From (https://github.com/TrinityCore/TrinityCore/commit/9e22ca9d52eef131687b5f28f3187232bbe56c11)
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@@ -1430,10 +1430,12 @@ namespace Game.DungeonFinding
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continue;
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}
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player.UpdateCriteria(CriteriaType.CompletedLFGDungeon, 1);
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// Update achievements
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if (dungeon.difficulty == Difficulty.Heroic)
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{
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byte lfdRandomPlayers = 0;
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byte lfdRandomPlayers;
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byte numParty = PlayersStore[guid].GetNumberOfPartyMembersAtJoin();
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if (numParty != 0)
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lfdRandomPlayers = (byte)(5 - numParty);
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