Core/AuctionHouse: Don't overflow mail attachments, send max 16 items per mail
Port From (https://github.com/TrinityCore/TrinityCore/commit/7e18255ee24f6c8b133f197120e18934cfa50395)
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@@ -28,7 +28,8 @@ namespace Framework.Constants
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public const int GTMaxRating = 32; // gtOCTClassCombatRatingScalar.dbc stores data for 32 ratings, look at MAX_COMBAT_RATING for real used amount
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public const int ReputationCap = 42999;
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public const int ReputationBottom = -42000;
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public const int MaxMailItems = 12;
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public const int MaxClientMailItems = 12; // max number of items a player is allowed to attach
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public const int MaxMailItems = 16;
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public const int MaxDeclinedNameCases = 5;
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public const int MaxHolidayDurations = 10;
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public const int MaxHolidayDates = 26;
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