Core/Movement: Allow using walk when chasing v2
Port From (https://github.com/TrinityCore/TrinityCore/commit/956158d299b3264f883f49ac647154179182fbea)
This commit is contained in:
@@ -398,6 +398,15 @@ namespace Framework.Constants
|
||||
Max
|
||||
}
|
||||
|
||||
public enum CreatureChaseMovementType
|
||||
{
|
||||
Run,
|
||||
CanWalk,
|
||||
AlwaysWalk,
|
||||
|
||||
Max
|
||||
}
|
||||
|
||||
public enum VendorInventoryReason
|
||||
{
|
||||
None = 0,
|
||||
|
||||
Reference in New Issue
Block a user