Core/Movement: Allow using walk when chasing v2

Port From (https://github.com/TrinityCore/TrinityCore/commit/956158d299b3264f883f49ac647154179182fbea)
This commit is contained in:
hondacrx
2021-11-29 13:29:51 -05:00
parent a55a7b9d40
commit 9cdccb9a08
7 changed files with 72 additions and 28 deletions
@@ -398,6 +398,15 @@ namespace Framework.Constants
Max
}
public enum CreatureChaseMovementType
{
Run,
CanWalk,
AlwaysWalk,
Max
}
public enum VendorInventoryReason
{
None = 0,