Core/Movement: Allow using walk when chasing v2
Port From (https://github.com/TrinityCore/TrinityCore/commit/956158d299b3264f883f49ac647154179182fbea)
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@@ -0,0 +1,7 @@
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ALTER TABLE `creature_template_movement` ADD `Chase` tinyint(3) UNSIGNED NOT NULL DEFAULT '0';
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ALTER TABLE `creature_movement_override` ADD `Chase` tinyint(3) UNSIGNED NOT NULL DEFAULT '0';
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DELETE FROM `creature_template_movement` WHERE `CreatureID` IN (20064,28654);
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INSERT INTO `creature_template_movement` (`CreatureID`,`Ground`,`Swim`,`Flight`,`Rooted`,`Chase`) VALUES
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(20064,1,0,0,0,2),
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(28654,1,0,0,0,2);
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