Core/WorldStates: Migrate Wintergrasp worldstates to new system
Port From (https://github.com/TrinityCore/TrinityCore/commit/6285033ed5ba8f67330eca40c1ae4840882a98d3)
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@@ -3466,10 +3466,6 @@ namespace Game.Entities
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packet.AddState(4882, 0); // WORLD_STATE_HOR_WAVE_COUNT
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}
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break;
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case (uint)AreaId.Wintergrasp: // Wintergrasp
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if (battlefield != null && battlefield.GetTypeId() == (uint)BattleFieldTypes.WinterGrasp)
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battlefield.FillInitialWorldStates(packet);
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break;
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// Zul Aman
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case 3805:
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if (instance != null && mapid == 568)
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