Core/Misc: Added helper function Unit::SetFullPower * Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines

This commit is contained in:
hondacrx
2018-01-03 13:57:16 -05:00
parent 8b43b08f6f
commit 9d3e87fd87
30 changed files with 106 additions and 124 deletions
@@ -357,7 +357,7 @@ namespace Game.Entities
SendActionButtons(1);
UpdateDisplayPower();
PowerType pw = getPowerType();
PowerType pw = GetPowerType();
if (pw != PowerType.Mana)
SetPower(PowerType.Mana, 0); // Mana must be 0 even if it isn't the active power type.