Core/Misc: Added helper function Unit::SetFullPower * Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines

This commit is contained in:
hondacrx
2018-01-03 13:57:16 -05:00
parent 8b43b08f6f
commit 9d3e87fd87
30 changed files with 106 additions and 124 deletions
+1 -1
View File
@@ -1180,7 +1180,7 @@ namespace Scripts.Spells.Items
Unit caster = eventInfo.GetActor();
uint spellId;
switch (caster.getPowerType())
switch (caster.GetPowerType())
{
case PowerType.Mana:
spellId = _manaSpellId;