Core/Creature: Added possibility to give creatures multiple gossip menu ids and control them via conditions

Port From (https://github.com/TrinityCore/TrinityCore/commit/36044a9470e9c39a71916e908ab6cf4f95677793)
This commit is contained in:
hondacrx
2023-04-25 08:02:18 -04:00
parent e5d414b8b1
commit 9d4be0003b
10 changed files with 237 additions and 168 deletions
@@ -28,7 +28,7 @@ namespace Game.Entities
bool _isMissingCanSwimFlagOutOfCombat;
uint? _gossipMenuId;
uint _gossipMenuId;
uint? _trainerId;
public ulong m_PlayerDamageReq;