Core/Objects: Added ToWorldObject and ToItem

Port From (https://github.com/TrinityCore/TrinityCore/commit/6f6af6a1a1508508d0e42b90f0acf4f363cf91bd)
This commit is contained in:
hondacrx
2024-03-14 11:26:01 -04:00
parent 4bbf49a17a
commit 9d7a84d3a3
8 changed files with 56 additions and 56 deletions
+3 -1
View File
@@ -38,7 +38,9 @@ namespace Framework.Constants
AreaTrigger = 0x800,
SceneObject = 0x1000,
Conversation = 0x2000,
Seer = Player | Unit | DynamicObject
Seer = Player | Unit | DynamicObject,
WorldObject = Unit | GameObject | DynamicObject | Corpse | AreaTrigger | SceneObject | Conversation
}
public enum HighGuid
@@ -1331,7 +1331,7 @@ namespace Game.Entities
return true;
Unit owner = GetOwner();
if (owner != null && seer.IsTypeMask(TypeMask.Unit) && owner.IsFriendlyTo(seer.ToUnit()))
if (owner != null && seer.IsUnit() && owner.IsFriendlyTo(seer.ToUnit()))
return true;
}
+14 -4
View File
@@ -59,8 +59,9 @@ namespace Game.Entities
if (IsInWorld)
{
Log.outFatal(LogFilter.Misc, "WorldObject.Dispose() {0} deleted but still in world!!", GetGUID().ToString());
if (IsTypeMask(TypeMask.Item))
Log.outFatal(LogFilter.Misc, "Item slot {0}", ((Item)this).GetSlot());
Item item = ToItem();
if (item != null)
Log.outFatal(LogFilter.Misc, "Item slot {0}", item.GetSlot());
Cypher.Assert(false);
}
@@ -3016,7 +3017,8 @@ namespace Game.Entities
if (!player.HaveAtClient(this))
continue;
if (IsTypeMask(TypeMask.Unit) && (ToUnit().GetCharmerGUID() == player.GetGUID()))// @todo this is for puppet
Unit unit = ToUnit();
if (unit != null && unit.GetCharmerGUID() == player.GetGUID())// @todo this is for puppet
continue;
DestroyForPlayer(player);
@@ -3088,6 +3090,7 @@ namespace Game.Entities
public bool IsDestroyedObject() { return _isDestroyedObject; }
public void SetDestroyedObject(bool destroyed) { _isDestroyedObject = destroyed; }
public bool IsWorldObject() { return IsTypeMask(TypeMask.WorldObject); }
public bool IsCreature() { return GetTypeId() == TypeId.Unit; }
public bool IsPlayer() { return GetTypeId() == TypeId.Player; }
public bool IsGameObject() { return GetTypeId() == TypeId.GameObject; }
@@ -3097,6 +3100,7 @@ namespace Game.Entities
public bool IsAreaTrigger() { return GetTypeId() == TypeId.AreaTrigger; }
public bool IsConversation() { return GetTypeId() == TypeId.Conversation; }
public bool IsSceneObject() { return GetTypeId() == TypeId.SceneObject; }
public bool IsItem() { return GetTypeId() == TypeId.Item; }
public Creature ToCreature() { return IsCreature() ? (this as Creature) : null; }
public Player ToPlayer() { return IsPlayer() ? (this as Player) : null; }
@@ -3107,6 +3111,7 @@ namespace Game.Entities
public AreaTrigger ToAreaTrigger() { return IsAreaTrigger() ? (this as AreaTrigger) : null; }
public Conversation ToConversation() { return IsConversation() ? (this as Conversation) : null; }
public SceneObject ToSceneObject() { return IsSceneObject() ? (this as SceneObject) : null; }
public Item ToItem() { return IsItem() ? (this as Item) : null; }
public virtual uint GetLevelForTarget(WorldObject target) { return 1; }
@@ -3448,7 +3453,12 @@ namespace Game.Entities
{
float newZ = GetMapHeight(x, y, z);
if (newZ > MapConst.InvalidHeight)
z = newZ + (IsUnit() ? ToUnit().GetHoverOffset() : 0.0f);
{
z = newZ;
Unit unit = ToUnit();
if (unit != null)
z += ToUnit().GetHoverOffset();
}
}
public void UpdateAllowedPositionZ(float x, float y, ref float z)
+7 -19
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@@ -820,12 +820,8 @@ namespace Game.Entities
{
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(quest.SourceSpellID, GetMap().GetDifficultyID());
Unit caster = this;
if (questGiver != null && questGiver.IsTypeMask(TypeMask.Unit) && !quest.HasFlag(QuestFlags.PlayerCastAccept) && !spellInfo.HasTargetType(Targets.UnitCaster) && !spellInfo.HasTargetType(Targets.DestCasterSummon))
{
Unit unit = questGiver.ToUnit();
if (unit != null)
caster = unit;
}
if (questGiver != null && questGiver.IsUnit() && !quest.HasFlag(QuestFlags.PlayerCastAccept) && !spellInfo.HasTargetType(Targets.UnitCaster) && !spellInfo.HasTargetType(Targets.DestCasterSummon))
caster = questGiver.ToUnit();
caster.CastSpell(this, spellInfo.Id, new CastSpellExtraArgs(TriggerCastFlags.FullMask).SetCastDifficulty(spellInfo.Difficulty));
}
@@ -1169,12 +1165,8 @@ namespace Game.Entities
{
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(quest.RewardSpell, GetMap().GetDifficultyID());
Unit caster = this;
if (questGiver != null && questGiver.IsTypeMask(TypeMask.Unit) && !quest.HasFlag(QuestFlags.PlayerCastComplete) && !spellInfo.HasTargetType(Targets.UnitCaster))
{
Unit unit = questGiver.ToUnit();
if (unit != null)
caster = unit;
}
if (questGiver != null && questGiver.IsUnit() && !quest.HasFlag(QuestFlags.PlayerCastComplete) && !spellInfo.HasTargetType(Targets.UnitCaster))
caster = questGiver.ToUnit();
caster.CastSpell(this, spellInfo.Id, new CastSpellExtraArgs(TriggerCastFlags.FullMask).SetCastDifficulty(spellInfo.Difficulty));
}
@@ -1189,12 +1181,8 @@ namespace Game.Entities
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(displaySpell.SpellId, GetMap().GetDifficultyID());
Unit caster = this;
if (questGiver != null && questGiver.IsTypeMask(TypeMask.Unit) && !quest.HasFlag(QuestFlags.PlayerCastComplete) && !spellInfo.HasTargetType(Targets.UnitCaster))
{
Unit unit = questGiver.ToUnit();
if (unit != null)
caster = unit;
}
if (questGiver != null && questGiver.IsUnit() && !quest.HasFlag(QuestFlags.PlayerCastComplete) && !spellInfo.HasTargetType(Targets.UnitCaster))
caster = questGiver.ToUnit();
caster.CastSpell(this, spellInfo.Id, new CastSpellExtraArgs(TriggerCastFlags.FullMask).SetCastDifficulty(spellInfo.Difficulty));
}
@@ -1229,7 +1217,7 @@ namespace Game.Entities
//lets remove flag for delayed teleports
SetCanDelayTeleport(false);
if (questGiver != null && questGiver.IsTypeMask(TypeMask.Unit | TypeMask.GameObject))
if (questGiver != null && questGiver.IsWorldObject())
{
//For AutoSubmition was added plr case there as it almost same exclute AI script cases.
// Send next quest
+4 -7
View File
@@ -875,15 +875,12 @@ namespace Game.Entities
public void StopCastingBindSight()
{
WorldObject target = GetViewpoint();
Unit target = GetViewpoint()?.ToUnit();
if (target != null)
{
if (target.IsTypeMask(TypeMask.Unit))
{
((Unit)target).RemoveAurasByType(AuraType.BindSight, GetGUID());
((Unit)target).RemoveAurasByType(AuraType.ModPossess, GetGUID());
((Unit)target).RemoveAurasByType(AuraType.ModPossessPet, GetGUID());
}
target.RemoveAurasByType(AuraType.BindSight, GetGUID());
target.RemoveAurasByType(AuraType.ModPossess, GetGUID());
target.RemoveAurasByType(AuraType.ModPossessPet, GetGUID());
}
}
+7 -6
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@@ -6148,8 +6148,7 @@ namespace Game.Entities
// target aura duration for caster show only if target exist at caster client
// send data at target visibility change (adding to client)
if (target.IsTypeMask(TypeMask.Unit))
SendInitialVisiblePackets(target.ToUnit());
SendInitialVisiblePackets(target);
}
}
}
@@ -7438,8 +7437,9 @@ namespace Game.Entities
// farsight dynobj or puppet may be very far away
UpdateVisibilityOf(target);
if (target.IsTypeMask(TypeMask.Unit) && target != GetVehicleBase())
target.ToUnit().AddPlayerToVision(this);
Unit targetUnit = target.ToUnit();
if (targetUnit != null && targetUnit != GetVehicleBase())
targetUnit.AddPlayerToVision(this);
SetSeer(target);
}
else
@@ -7454,8 +7454,9 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.FarsightObject), ObjectGuid.Empty);
if (target.IsTypeMask(TypeMask.Unit) && target != GetVehicleBase())
target.ToUnit().RemovePlayerFromVision(this);
Unit targetUnit = target.ToUnit();
if (targetUnit != null && targetUnit != GetVehicleBase())
targetUnit.RemovePlayerFromVision(this);
//must immediately set seer back otherwise may crash
SetSeer(this);
+10 -9
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@@ -3880,7 +3880,10 @@ namespace Game.Maps
// prepare static data
ObjectGuid sourceGUID = source != null ? source.GetGUID() : ObjectGuid.Empty; //some script commands doesn't have source
ObjectGuid targetGUID = target != null ? target.GetGUID() : ObjectGuid.Empty;
ObjectGuid ownerGUID = (source != null && source.IsTypeMask(TypeMask.Item)) ? ((Item)source).GetOwnerGUID() : ObjectGuid.Empty;
ObjectGuid ownerGUID = ObjectGuid.Empty;
var item = source?.ToItem();
if (item != null)
ownerGUID = item.GetOwnerGUID();
// Schedule script execution for all scripts in the script map
bool immedScript = false;
@@ -4027,7 +4030,7 @@ namespace Game.Maps
if (obj == null)
Log.outError(LogFilter.Scripts, "{0} {1} object is NULL.", scriptInfo.GetDebugInfo(),
isSource ? "source" : "target");
else if (!obj.IsTypeMask(TypeMask.Unit))
else if (!obj.IsUnit())
Log.outError(LogFilter.Scripts,
"{0} {1} object is not unit (TypeId: {2}, Entry: {3}, GUID: {4}), skipping.", scriptInfo.GetDebugInfo(), isSource ? "source" : "target", obj.GetTypeId(), obj.GetEntry(), obj.GetGUID().ToString());
else
@@ -4105,7 +4108,7 @@ namespace Game.Maps
Log.outError(LogFilter.Scripts, "{0} door guid is not specified.", scriptInfo.GetDebugInfo());
else if (source == null)
Log.outError(LogFilter.Scripts, "{0} source object is NULL.", scriptInfo.GetDebugInfo());
else if (!source.IsTypeMask(TypeMask.Unit))
else if (!source.IsUnit())
Log.outError(LogFilter.Scripts,
"{0} source object is not unit (TypeId: {1}, Entry: {2}, GUID: {3}), skipping.", scriptInfo.GetDebugInfo(), source.GetTypeId(), source.GetEntry(), source.GetGUID().ToString());
else
@@ -4124,12 +4127,10 @@ namespace Game.Maps
{
pDoor.UseDoorOrButton((uint)nTimeToToggle);
if (target != null && target.IsTypeMask(TypeMask.GameObject))
{
GameObject goTarget = target.ToGameObject();
if (goTarget != null && goTarget.GetGoType() == GameObjectTypes.Button)
goTarget.UseDoorOrButton((uint)nTimeToToggle);
}
GameObject goTarget = target?.ToGameObject();
if (goTarget != null && goTarget.GetGoType() == GameObjectTypes.Button)
goTarget.UseDoorOrButton((uint)nTimeToToggle);
}
}
}
+5 -4
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@@ -2608,10 +2608,11 @@ namespace Game.Spells
createInfo.CasterGUID = createInfo.Caster.GetGUID();
// check if aura can be owned by owner
if (createInfo.GetOwner().IsTypeMask(TypeMask.Unit))
if (!createInfo.GetOwner().IsInWorld || createInfo.GetOwner().ToUnit().IsDuringRemoveFromWorld())
Unit ownerUnit = createInfo.GetOwner().ToUnit();
if (ownerUnit != null)
if (!ownerUnit.IsInWorld || ownerUnit.IsDuringRemoveFromWorld())
// owner not in world so don't allow to own not self casted single target auras
if (createInfo.CasterGUID != createInfo.GetOwner().GetGUID() && createInfo.GetSpellInfo().IsSingleTarget())
if (createInfo.CasterGUID != ownerUnit.GetGUID() && createInfo.GetSpellInfo().IsSingleTarget())
return null;
Aura aura;
@@ -2805,7 +2806,7 @@ namespace Game.Spells
case SpellEffectName.ApplyAuraOnPet:
{
Unit pet = Global.ObjAccessor.GetUnit(GetUnitOwner(), GetUnitOwner().GetPetGUID());
if (pet != null)
if (pet != null)
if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(pet, refe, condList))
units.Add(pet);
break;