Core/Spells: Corrected SPELL_ATTR8_MASTERY_AFFECTS_POINTS attribute implementation, it is no longer used to restrict if the spell should be cast or not (SpecializationSpells.db2 takes care of that)
Port From (https://github.com/TrinityCore/TrinityCore/commit/2a4c7c1e27ac5236874a8fd5315abee196ab4c9a)
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@@ -1885,7 +1885,7 @@ namespace Framework.Constants
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RaidMarker = 0x4000000, // 26 Probably Spell No Need Learn To Cast
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Unk27 = 0x8000000, // 27
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NotInBgOrArena = 0x10000000, // 28
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MasterySpecialization = 0x20000000, // 29
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MasteryAffectPoints = 0x20000000, // 29
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Unk30 = 0x40000000, // 30
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AttackIgnoreImmuneToPCFlag = 0x80000000 // 31
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}
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