Core/Misc: Defined new summon properties titles
Port From (https://github.com/TrinityCore/TrinityCore/commit/3700e0ef5de95dc79290cd16b5abacdd0d490570)
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@@ -3317,20 +3317,20 @@ namespace Game.Maps
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{
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switch (properties.Title)
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{
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case SummonType.Minion:
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case SummonType.Guardian:
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case SummonType.Guardian2:
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case SummonTitle.Minion:
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case SummonTitle.Guardian:
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case SummonTitle.Runeblade:
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mask = UnitTypeMask.Guardian;
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break;
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case SummonType.Totem:
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case SummonType.LightWell:
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case SummonTitle.Totem:
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case SummonTitle.LightWell:
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mask = UnitTypeMask.Totem;
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break;
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case SummonType.Vehicle:
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case SummonType.Vehicle2:
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case SummonTitle.Vehicle:
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case SummonTitle.Mount:
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mask = UnitTypeMask.Summon;
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break;
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case SummonType.Minipet:
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case SummonTitle.Companion:
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mask = UnitTypeMask.Minion;
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break;
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default:
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