Core/Misc: Defined new summon properties titles

Port From (https://github.com/TrinityCore/TrinityCore/commit/3700e0ef5de95dc79290cd16b5abacdd0d490570)
This commit is contained in:
hondacrx
2020-04-25 00:30:04 -04:00
parent 0f1cbbb502
commit 9ee0d404b7
9 changed files with 70 additions and 40 deletions
+8 -8
View File
@@ -3317,20 +3317,20 @@ namespace Game.Maps
{
switch (properties.Title)
{
case SummonType.Minion:
case SummonType.Guardian:
case SummonType.Guardian2:
case SummonTitle.Minion:
case SummonTitle.Guardian:
case SummonTitle.Runeblade:
mask = UnitTypeMask.Guardian;
break;
case SummonType.Totem:
case SummonType.LightWell:
case SummonTitle.Totem:
case SummonTitle.LightWell:
mask = UnitTypeMask.Totem;
break;
case SummonType.Vehicle:
case SummonType.Vehicle2:
case SummonTitle.Vehicle:
case SummonTitle.Mount:
mask = UnitTypeMask.Summon;
break;
case SummonType.Minipet:
case SummonTitle.Companion:
mask = UnitTypeMask.Minion;
break;
default: