Core/Guilds: Restore guild bank contents hack
Port From (https://github.com/TrinityCore/TrinityCore/commit/125bd632b3b6a47879d2d6f146d08f980950942d)
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@@ -258,7 +258,10 @@ namespace Game
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{
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Guild guild = GetPlayer().GetGuild();
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if (guild)
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guild.SendBankList(this, packet.Tab, packet.FullUpdate);
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guild.SendBankList(this, packet.Tab, true/*packet.FullUpdate*/);
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// HACK: client doesn't query entire tab content if it had received SMSG_GUILD_BANK_LIST in this session
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// but we broadcast bank updates to entire guild when *ANYONE* changes anything, incorrectly initializing clients
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// tab content with only data for that change
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}
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}
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