Core/SAI: Remove possibility to set/remove unit_flags2

Port From (https://github.com/TrinityCore/TrinityCore/commit/f55e86d90735aad1c0cfd8d1b6e79aa721e8267c)
This commit is contained in:
hondacrx
2022-05-29 22:55:34 -04:00
parent 965aeb7425
commit 9f702c199b
3 changed files with 8 additions and 27 deletions
+2 -2
View File
@@ -261,8 +261,8 @@ namespace Framework.Constants
CallAreaexploredoreventhappens = 15, // Questid
SetIngamePhaseGroup = 16, // phaseGroupId, apply
SetEmoteState = 17, // Emoteid
SetUnitFlag = 18, // Flags (May Be More Than One Field Or'D Together), Target
RemoveUnitFlag = 19, // Flags (May Be More Than One Field Or'D Together), Target
SetUnitFlag = 18, // Flags
RemoveUnitFlag = 19, // Flags
AutoAttack = 20, // Allowattackstate (0 = Stop Attack, Anything Else Means Continue Attacking)
AllowCombatMovement = 21, // Allowcombatmovement (0 = Stop Combat Based Movement, Anything Else Continue Attacking)
SetEventPhase = 22, // Phase