Core/PacketIO: Remove duplicated areatrigger spline packet writer

Port From (https://github.com/TrinityCore/TrinityCore/commit/dc10ac722f5e059852785372f9ff91e205d730ce)
This commit is contained in:
Hondacrx
2025-08-18 09:37:00 -04:00
parent aee041198d
commit 9fad3e7752
4 changed files with 19 additions and 26 deletions
@@ -4,6 +4,7 @@
using Framework.Constants;
using Framework.Dynamic;
using Game.Entities;
using Game.Movement;
using System.Collections.Generic;
using System.Numerics;
@@ -95,20 +96,26 @@ namespace Game.Networking.Packets
//Structs
class AreaTriggerSplineInfo
{
public void Write(WorldPacket data)
public static void WriteAreaTriggerSpline(WorldPacket data, uint timeToTarget, uint elapsedTimeForMovement, Spline<float> areaTriggerSpline)
{
data.WriteUInt32(TimeToTarget);
data.WriteUInt32(ElapsedTimeForMovement);
data.WriteUInt32(timeToTarget);
data.WriteUInt32(elapsedTimeForMovement);
data.WriteBits(Points.Length, 16);
var points = areaTriggerSpline.GetPoints();
data.WriteBits(points.Length, 16);
data.FlushBits();
foreach (Vector3 point in Points)
foreach (Vector3 point in points)
data.WriteVector3(point);
}
public void Write(WorldPacket data)
{
WriteAreaTriggerSpline(data, TimeToTarget, ElapsedTimeForMovement, Points);
}
public uint TimeToTarget;
public uint ElapsedTimeForMovement;
public Vector3[] Points = new Vector3[0];
public Spline<float> Points;
}
}
@@ -342,13 +342,6 @@ namespace Game.Networking.Packets
}
}
public static void WriteCreateObjectAreaTriggerSpline(Spline<float> spline, WorldPacket data)
{
data.WriteBits(spline.GetPoints().Length, 16);
foreach (var point in spline.GetPoints())
data.WriteVector3(point);
}
public static void WriteMovementForceWithDirection(MovementForce movementForce, WorldPacket data, Position objectPosition = null)
{
data.WritePackedGuid(movementForce.ID);