Core/Spells: Rename SpellAttr2 to use official attribute names

Port From (https://github.com/TrinityCore/TrinityCore/commit/dda375b9868d6dbe2a4d58b386bb90ae41d25e0d)
This commit is contained in:
hondacrx
2022-06-01 11:53:42 -04:00
parent a2d9499152
commit a198e03a1d
13 changed files with 256 additions and 157 deletions
+3 -5
View File
@@ -1175,11 +1175,9 @@ namespace Scripts.Spells.Shaman
caster.m_Events.AddEventAtOffset(() =>
{
var targets = new CastSpellTargetArg(procInfo.GetProcTarget());
var overloadSpellId = GetTriggeredSpellId(procInfo.GetSpellInfo().Id);
var args = new CastSpellExtraArgs(procInfo.GetProcSpell());
caster.CastSpell(targets, overloadSpellId, args);
CastSpellExtraArgs args = new();
args.OriginalCastId = procInfo.GetProcSpell().m_castId;
caster.CastSpell(new CastSpellTargetArg(procInfo.GetProcTarget()), GetTriggeredSpellId(procInfo.GetSpellInfo().Id), args);
}, TimeSpan.FromMilliseconds(400));
}