Core/Scripts: Move some spells to scripts

Port From (https://github.com/TrinityCore/TrinityCore/commit/3b1ed434aeacfa57f392387c2176dfb4438b13f8)
This commit is contained in:
hondacrx
2021-11-18 20:13:29 -05:00
parent 24729c13a2
commit a1e0e2e1d0
4 changed files with 33 additions and 36 deletions
+1 -1
View File
@@ -260,7 +260,7 @@ namespace Framework.Constants
WildPet = 14,
Aberration = 15,
MaskDemonOrUnDead = (1 << (Demon - 1)) | (1 << (Undead - 1)),
MaskDemonOrUndead = (1 << (Demon - 1)) | (1 << (Undead - 1)),
MaskHumanoidOrUndead = (1 << (Humanoid - 1)) | (1 << (Undead - 1)),
MaskMechanicalOrElemental = (1 << (Mechanical - 1)) | (1 << (Elemental - 1))
}