Core/Scripts: Move some spells to scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/3b1ed434aeacfa57f392387c2176dfb4438b13f8)
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@@ -260,7 +260,7 @@ namespace Framework.Constants
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WildPet = 14,
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Aberration = 15,
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MaskDemonOrUnDead = (1 << (Demon - 1)) | (1 << (Undead - 1)),
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MaskDemonOrUndead = (1 << (Demon - 1)) | (1 << (Undead - 1)),
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MaskHumanoidOrUndead = (1 << (Humanoid - 1)) | (1 << (Undead - 1)),
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MaskMechanicalOrElemental = (1 << (Mechanical - 1)) | (1 << (Elemental - 1))
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}
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