Core/Gossip: Integrate banker guid checks into shared gossip interaction data

Port From (https://github.com/TrinityCore/TrinityCore/commit/bde93b25d2b899c4623467a094c71333b2b54e8d)
This commit is contained in:
hondacrx
2023-01-06 15:51:30 -05:00
parent 5ee02ce4be
commit a21ae2b9aa
3 changed files with 12 additions and 13 deletions
-3
View File
@@ -56,7 +56,6 @@ namespace Game
recruiterId = recruiter;
isRecruiter = isARecruiter;
expireTime = 60000; // 1 min after socket loss, session is deleted
m_currentBankerGUID = ObjectGuid.Empty;
_battlePetMgr = new BattlePetMgr(this);
_collectionMgr = new CollectionMgr(this);
@@ -995,8 +994,6 @@ namespace Game
ConcurrentQueue<WorldPacket> _recvQueue = new();
RBACData _RBACData;
ObjectGuid m_currentBankerGUID;
CircularBuffer<Tuple<long, uint>> _timeSyncClockDeltaQueue = new(6); // first member: clockDelta. Second member: latency of the packet exchange that was used to compute that clockDelta.
long _timeSyncClockDelta;