Core/Gossip: Integrate banker guid checks into shared gossip interaction data
Port From (https://github.com/TrinityCore/TrinityCore/commit/bde93b25d2b899c4623467a094c71333b2b54e8d)
This commit is contained in:
@@ -56,7 +56,6 @@ namespace Game
|
||||
recruiterId = recruiter;
|
||||
isRecruiter = isARecruiter;
|
||||
expireTime = 60000; // 1 min after socket loss, session is deleted
|
||||
m_currentBankerGUID = ObjectGuid.Empty;
|
||||
_battlePetMgr = new BattlePetMgr(this);
|
||||
_collectionMgr = new CollectionMgr(this);
|
||||
|
||||
@@ -995,8 +994,6 @@ namespace Game
|
||||
ConcurrentQueue<WorldPacket> _recvQueue = new();
|
||||
RBACData _RBACData;
|
||||
|
||||
ObjectGuid m_currentBankerGUID;
|
||||
|
||||
CircularBuffer<Tuple<long, uint>> _timeSyncClockDeltaQueue = new(6); // first member: clockDelta. Second member: latency of the packet exchange that was used to compute that clockDelta.
|
||||
long _timeSyncClockDelta;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user