diff --git a/Source/Game/Spells/Auras/Aura.cs b/Source/Game/Spells/Auras/Aura.cs index 201bfc3f4..3a5100eed 100644 --- a/Source/Game/Spells/Auras/Aura.cs +++ b/Source/Game/Spells/Auras/Aura.cs @@ -2542,7 +2542,7 @@ namespace Game.Spells // non-area aura if (effect.Effect == SpellEffectName.ApplyAura) { - if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), GetUnitOwner(), condList)) + if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), caster, condList)) targetList.Add(GetUnitOwner()); } else @@ -2572,7 +2572,7 @@ namespace Game.Spells selectionType = SpellTargetCheckTypes.Enemy; break; case SpellEffectName.ApplyAreaAuraPet: - if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), GetUnitOwner(), condList)) + if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), caster, condList)) targetList.Add(GetUnitOwner()); goto case SpellEffectName.ApplyAreaAuraOwner; case SpellEffectName.ApplyAreaAuraOwner: @@ -2580,7 +2580,7 @@ namespace Game.Spells Unit owner = GetUnitOwner().GetCharmerOrOwner(); if (owner != null) if (GetUnitOwner().IsWithinDistInMap(owner, radius)) - if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(owner, GetUnitOwner(), condList)) + if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(owner, caster, condList)) targetList.Add(owner); break; } @@ -2588,13 +2588,13 @@ namespace Game.Spells { Unit pet = Global.ObjAccessor.GetUnit(GetUnitOwner(), GetUnitOwner().GetPetGUID()); if (pet != null) - if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(pet, GetUnitOwner(), condList)) + if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(pet, caster, condList)) targetList.Add(pet); break; } case SpellEffectName.ApplyAreaAuraSummons: { - if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), GetUnitOwner(), condList)) + if (condList == null || Global.ConditionMgr.IsObjectMeetToConditions(GetUnitOwner(), caster, condList)) targetList.Add(GetUnitOwner()); selectionType = SpellTargetCheckTypes.Summoned; @@ -2604,7 +2604,7 @@ namespace Game.Spells if (selectionType != SpellTargetCheckTypes.Default) { - WorldObjectSpellAreaTargetCheck check = new(radius, GetUnitOwner(), caster, GetUnitOwner(), GetSpellInfo(), selectionType, condList, SpellTargetObjectTypes.Unit); + WorldObjectSpellAreaTargetCheck check = new(radius, GetUnitOwner(), caster, caster, GetSpellInfo(), selectionType, condList, SpellTargetObjectTypes.Unit); UnitListSearcher searcher = new(GetUnitOwner(), targetList, check); Cell.VisitAllObjects(GetUnitOwner(), searcher, radius);