Core/Spells: Rename SpellAttr1 to use official attribute names

Port From (https://github.com/TrinityCore/TrinityCore/commit/c88b602a2c7eda598a4205dd0ec9f562c31f21b0)
This commit is contained in:
hondacrx
2022-05-31 22:13:24 -04:00
parent dc6eb46302
commit a2d9499152
10 changed files with 158 additions and 119 deletions
+1 -1
View File
@@ -956,7 +956,7 @@ namespace Game.Spells
return true;
}
bool refresh = stackAmount >= GetStackAmount() && (m_spellInfo.StackAmount != 0 || !m_spellInfo.HasAttribute(SpellAttr1.DontRefreshDurationOnRecast));
bool refresh = stackAmount >= GetStackAmount() && (m_spellInfo.StackAmount != 0 || !m_spellInfo.HasAttribute(SpellAttr1.AuraUnique));
// Update stack amount
SetStackAmount((byte)stackAmount);
+2 -2
View File
@@ -515,7 +515,7 @@ namespace Game.Spells
// Update serverside orientation of tracking channeled auras on periodic update ticks
// exclude players because can turn during channeling and shouldn't desync orientation client/server
if (caster != null && !caster.IsPlayer() && m_spellInfo.IsChanneled() && m_spellInfo.HasAttribute(SpellAttr1.ChannelTrackTarget) && caster.m_unitData.ChannelObjects.Size() != 0)
if (caster != null && !caster.IsPlayer() && m_spellInfo.IsChanneled() && m_spellInfo.HasAttribute(SpellAttr1.TrackTargetInChannel) && caster.m_unitData.ChannelObjects.Size() != 0)
{
ObjectGuid channelGuid = caster.m_unitData.ChannelObjects[0];
if (channelGuid != caster.GetGUID())
@@ -2836,7 +2836,7 @@ namespace Game.Spells
target.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.StealthOrInvis);
// remove all flag auras (they are positive, but they must be removed when you are immune)
if (GetSpellInfo().HasAttribute(SpellAttr1.DispelAurasOnImmunity)
if (GetSpellInfo().HasAttribute(SpellAttr1.ImmunityPurgesEffect)
&& GetSpellInfo().HasAttribute(SpellAttr2.DamageReducedShield))
target.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.StealthOrInvis);
}